Sunday, May 19, 2013

Gaming Impressions: "Prototype 2" (PC)

In this video I make a brief summary of my impressions of "Prototype 2" while I show some gameplay I recorded of the game:

 
link to the HD version

Saturday, May 18, 2013

High Entropy (WIP 20130518)

It's been a while since my last progress update. These last few days I've been designing a real level of the game, the one that will be level 2 in the game, and started building it. There's still much work to do and many things to add yet, but here's a screenshot of part of what I've done so far:


Sunday, May 12, 2013

Gaming Impressions: "The Godfather 2" (PC)

Playing "The Godfather 2" while I explain what I think about the game:

 
link to the HD version

Thursday, May 2, 2013

Twitter Summary April 2013

I use my twitter account to, among other things, share links to websites, documents, videos, books... I find interesting (mostly about game development). From time to time, I'll make posts in this blog with a selection of the latest ones so they don't get lost in my twitter timeline. Here are the links I've selected from April 2013:

Monday, April 29, 2013

High Entropy (WIP 20130429)

Started experimenting with the computers' command line interface to see what's the best way to implement some puzzles based on it. Made this example where the player connects to one of the computers and uses it to activate a turret that computer has access to. Also, added laser tripwired mines (a combination of the laser tripwires and the proximity mines from previous videos).

 
link to the HD version

Friday, April 26, 2013

High Entropy (WIP 20130426)

Added adhesive notes the player can examine to find clues. Also, I recently changed the keypads' model and GUI, I think they look better now.

 
link to the HD version