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City Project - Work in progress video 02: Post processing effects
I've been implementing the necessary code to be able to apply post processing effects to the game in real time. The following video shows some test effects:
I'll probably use this for things like gradually blurring the image as the car increases velocity or changing the image somehow when there's a collision and the player is hurt... effects like that.
I'll probably use this for things like gradually blurring the image as the car increases velocity or changing the image somehow when there's a collision and the player is hurt... effects like that.
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gamedev,
city-project
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