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High Entropy: Test Build 0.3.1 Now Available
Minor update to add some small changes based on feedback I received for version 0.3.0.
Changelog:
- Level 9: changed the interactive double doors below to a fixed broken version to eliminate an unplanned way to finish the level more easily than I wanted.
- Level 13: moved the walking turrets' start position a little ahead so people replaying/speedrunning the level don't have to wait so long for them to get to a safe position.
- Disabled climbing while reloading weapons.
categories:
gamedev,
high-entropy
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