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City Project - Testing AntTweakBar
I'm rewriting the code of my game project (I want to improve and redesign some elements now that I know what I'm doing a little better :D) and adding some new things. Today I've integrated AntTweakBar into my code, a library that provides a simple GUI that could be useful to easily tweak some parameters. Here's a video of my first test:
From its website: "AntTweakBar is a small and easy-to-use C/C++ library that allows programmers to quickly add a light and intuitive graphical user interface into graphic applications based on OpenGL, DirectX 9, DirectX 10 or DirectX 11 to interactively tweak parameters on-screen"
From its website: "AntTweakBar is a small and easy-to-use C/C++ library that allows programmers to quickly add a light and intuitive graphical user interface into graphic applications based on OpenGL, DirectX 9, DirectX 10 or DirectX 11 to interactively tweak parameters on-screen"
categories:
gamedev,
city-project
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