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City Project - Work in progress video 01
First public 'work in progress' video of the game I'm developing. I started some weeks ago and it's still very far from being a game, but I feel I've reached a point where I can start showing some 'work in progress' videos.
I'm programming it using C++ and DirectX 9.0c. My chosen physics engine is Bullet Physics. Models and textures are mostly placeholders right now (the two car models in the video are free models available at www.psionic3d.co.uk slightly modified ). No sound for now.
I'm programming it using C++ and DirectX 9.0c. My chosen physics engine is Bullet Physics. Models and textures are mostly placeholders right now (the two car models in the video are free models available at www.psionic3d.co.uk slightly modified ). No sound for now.
categories:
gamedev,
city-project
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